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CODE DEPENDENCE Rulebook

Friendly digital instructions for quick onboarding. Download the printable PDF for tabletop-style rules.

Objective

  • Score the lowest total points across all rounds.
  • Discard all 9 playable cards as quickly as possible without exposing your CODED card.

Setup

  • 3 to 7 players are seated in clockwise order.
  • Each player receives 1 CODED card in a private sleeve, then 9 playable cards.
  • Players get a 5-minute planning phase to map safe clue paths.

Turn Structure

  • The clue-giver says exactly one word.
  • That clue cannot appear on any of the clue-giver's own cards (including CODED).
  • Each other player gets exactly one guess, in clockwise order.
  • If a guess is in the clue-giver's playable hand, that card is transferred to the guesser.
  • If a guess hits the clue-giver's CODED card, it transfers as a CODED hit and both sides are penalized.

Round End

  • A round ends immediately when a player has zero playable cards left.
  • The guesser who names that final playable card gets a bonus.

Scoring

  • Each card left in your own hand: +1 point
  • Each card you earn by guessing correctly: -1 point
  • If your CODED card is guessed: +10 points
  • Each CODED card you guess from another player: +5 points
  • If you guess the final playable card of the round: -1 bonus